NOAH
EISEN

Software Engineer  ·  San Francisco, CA

I'm a software engineer obsessed with complex systems - both the technical kind (distributed infra at scale) and the human kind (how teams organize, grow, make decisions, and ship). Currently at OpenAI. Previously Roblox, Faire, Waymo, and Google. I have strong opinions about technical architecture, good movies, and whatever I'm reading lately.

Noah Eisen

OpenAI May 2026 – Present ›
Member of Technical Staff

Bringing the best models and products to democratic governments around the world.

Roblox July 2025 – May 2026 ›
Principal Software Engineer

Roblox is an online platform for games and immersive social experiences that connects players and creators globally. Some key achievements:

  • Served as Holiday Readiness DRI for all 10 Social Pods and engineered a graceful degradation system now adopted across 15 services; increased system capacity by 10% for peak traffic events.
  • Led bi-weekly architecture design reviews for 3 pods to ensure engineering decisions were long-view aligned.
Faire Feb 2022 – July 2025 ›
Staff Software Engineer

Faire is an online wholesale marketplace that connects retailers and brands globally, empowering small businesses to compete with major retailers such as Amazon and Walmart. In a dynamic startup environment, my role has evolved significantly, with key achievements including:

  • Authored technical vision document for Faire's payment systems. Initiated and drove critical projects, such as extracting a payment service and developing a SQL-based invariant validation system. These systems eliminated payment-related SEVs.
  • Served as Senior Engineering Manager and tech lead for the Shipping team, overseeing 8–12 engineers. Developed a long-term technical strategy to optimize shipping costs and improve system stability. Delivered +0.25pp to contribution margin on $2B GMV.
  • Led 5 person tiger team to build Volume Pricing (akin to airline loyalty programs) from design to launch in under two months.
  • Drove org-wide cultural transformations across 300+ engineers by leading several cross-functional High-Performance Culture working groups, raising engineering standards and execution velocity.
Waymo Feb 2019 – Feb 2022 ›
Senior Software Engineer

Waymo is an Alphabet company focusing on the development of self-driving technology. I worked on the Fleet Infrastructure team where I was the tech lead for the OpsApp, an internal Android app that is used by 1000+ safety drivers daily. Some highlights include:

  • Tech lead of 7 person team, including 3 engineers, a product manager, a product operations specialist, a technical program manager, and a UX designer.
  • Received early promotion to Senior Software Engineer within first year of joining.
  • Optimized data path from the self-driving car to the phone to achieve sub-300ms latency in support of streaming real-time telemetries to the safety driver.
  • Co-authored this patent based on my work designing and building the tool suite that enabled roadside assistance team to navigate to a self-driving car on public roads within minutes of an incident.
Google Aug 2016 – Feb 2019 ›
Software Engineer

gRPC is Google's next-gen RPC system, built from the ground up in open source. gRPC is a highly performant system built around a simple yet powerful wire protocol. The library provides idiomatic APIs in nine supported languages. Through 250+ pull requests, and even more internal changes, I have contributed mainly to gRPC's C core. I have also made significant contributions to the C++ and Python wrapped layers. Some highlights include:

  • Created the team's internal benchmarking framework, automatic regression detection system, and performance dashboards.
  • Migrated TensorFlow's distributed runtime to use gRPC internally at Google.
  • Implemented connection-level monitoring feature for the C++ stack, which exports critical debugging data of live services and presents them in a simple HTML page.
  • Co-authored RFC for gRPC client retries in 2017. It is now implemented across all language stacks.
  • Created and delivered 40 minute tech talk on gRPC performance at KubeCon.
View all →
/
61
films watched this year
13
books read this year
834
miles run this year
623
miles cycled this year
View all →

View all →
Memories of Murder ★★★★★
Sep 20, 2026

If I could dropkick like that I’d be insufferable

View on Letterboxd →
Land ★★★★★
Jul 29, 2026
Couple of things:
- Unsurprisingly loved the writing.
- Liked it more than The Marriage Portrait, less than Hamnet.
- Maggie O'Farrell's style of historical fiction is unmatched. It's one thing to know that there was a great famine in Ireland around 1850. It's a different thing to feel its reverberating impact on the well realized characters of this novel.
- Couple sections did feel like they were dragging in a things-just-keep-happening way.
- Some choices of narration did not work from me (the anthropomorphizing ones).
View on Goodreads →